Chargement...
Recherche...
Aucune correspondance
- p -
- PauseSfx() : Monogame.SoundSystem.SoundManager
- PerformAttack() : GameModel.IA.BotPlayer, GameModel.IA.SimpleBotPlayer
- PerformCardExchange() : GameModel.IA.BotPlayer
- PerformPlaceArmy() : GameModel.IA.BotPlayer, GameModel.IA.SimpleBotPlayer
- PerformReinforce() : GameModel.IA.BotPlayer, GameModel.IA.SimpleBotPlayer
- PlaceArmy() : GameCore.Managers.TurnManager, GameCore.RiskGame, GameCore.Services.PlayerActionsService, GameModel.Game.IRiskGame, GameModel.Player.IPlayerActions
- PlaceArmyActionModel() : Monogame.UiModel.GameActionModels.PlaceArmyActionModel
- PlaceTroops_ValidTerritory_PlacesTroops() : GameTest.GameCore.PlayerActionsServiceTests
- PlayerActionsService() : GameCore.Services.PlayerActionsService
- PlayerActionsServiceTests() : GameTest.GameCore.PlayerActionsServiceTests
- PlayerCanAttack() : GameModel.Rules.PlayerCanDoSomething.PlayerCanAttack, GameTest.GameCore.RulesTestPlayerCanDoSomething
- PlayerCanAttack2() : GameTest.GameCore.RulesTestPlayerCanDoSomething
- PlayerCanAttack3() : GameTest.GameCore.RulesTestPlayerCanDoSomething
- PlayerCanPlace() : GameModel.Rules.PlayerCanDoSomething.PlayerCanPlace, GameTest.GameCore.RulesTestPlayerCanDoSomething
- PlayerCanPlace2() : GameTest.GameCore.RulesTestPlayerCanDoSomething
- PlayerCanReinforce() : GameModel.Rules.PlayerCanDoSomething.PlayerCanReinforce, GameTest.GameCore.RulesTestPlayerCanDoSomething
- PlayerCountException() : GameModel.Exceptions.PlayerCountExceptions.PlayerCountException
- PlayerData() : GameModel.Player.PlayerData
- PlayerDataTest() : GameTest.GameModel.PlayerDataTest
- PlayerDontHaveTerritory() : GameTest.GameCore.RulesTestLostRules
- PlayerPodiumElement() : Monogame.UI.PlayerPodiumElement
- PlaySfx() : Monogame.SoundSystem.SoundManager
- PlayTurn() : GameModel.IA.BotPlayer