Liste de tous les membres de classe documentés avec des liens vers la documentation de classe de chaque membre :
- s -
- Scene() : Monogame.ScenesManagement.Scenes.Scene
- SceneManager() : Monogame.ScenesManagement.SceneManager
- Selected : Monogame.UI.Button.CardButton
- SetCharacter() : GameModel.Player.PlayerData
- SetColor() : GameModel.Player.PlayerData
- SetColorFilter() : Monogame.UI.UIElement
- SetCurrentPlayer() : Monogame.UiModel.GameActionModels.GameActionModel
- SetElements() : GameScene, Monogame.ScenesManagement.SceneManager, Monogame.ScenesManagement.Scenes.CharacterSetupScene, Monogame.ScenesManagement.Scenes.GameEndingScene, Monogame.ScenesManagement.Scenes.MainMenuScene, Monogame.ScenesManagement.Scenes.Scene
- SetLabelColor() : Monogame.UI.Button.TextButton
- SetMaxTroops() : Monogame.UI.PartScene.UIInfoTurn
- SetMinTroops() : Monogame.UI.PartScene.UIInfoTurn
- SetName() : GameModel.Player.PlayerData
- SetPitchSfx() : Monogame.SoundSystem.SoundManager
- SetQuitButtonAction() : Monogame.UI.UiParameters
- SetTitle() : Monogame.UI.PartScene.UIInfoTurn
- SetValidationButtonAction() : Monogame.UI.PartScene.UIInfoCard, Monogame.UI.PartScene.UIInfoTurn
- SetVolumeSfx() : Monogame.SoundSystem.SoundManager
- ShowPlayersElements() : Monogame.UI.PartScene.UIInfoPlayersGame
- SimpleBotPlayer() : GameModel.IA.SimpleBotPlayer
- SimulateBattle() : GameModel.Algorithms.IBattleSimulator, RiskBalancedBlitzSimulator
- SimulateBattleTest() : GameTest.GameModel.BattleSimulator.RiskBalancedBlitzSimulatorTest
- SingleBattleResult() : GameModel.Algorithms.BattleSimulator.Results.SingleBattleResult
- SkipStep() : GameCore.RiskGame, GameModel.Game.IRiskGame
- SlideTo() : Monogame.UI.Interfaces.ISlidable, Monogame.UI.UIElement
- Start : Monogame.UI.UiToolBox.Line
- StartGame() : GameCore.RiskGame
- StartGame_InitializesGameComponents() : GameTest.GameCore.RiskGameTests
- State : GameScene, Monogame.ScenesManagement.Scenes.CharacterSetupScene, Monogame.ScenesManagement.Scenes.GameEndingScene, Monogame.ScenesManagement.Scenes.MainMenuScene, Monogame.ScenesManagement.Scenes.Scene
- StopSfx() : Monogame.SoundSystem.SoundManager