Star Wars Risk
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Aucune correspondance
- a -
AlreadyUsed :
Monogame.UI.PartScene.UIInfoCard
AreActionsActivated :
Monogame.ScenesManagement.Scenes.UIInfoCurrentPlayer
AreEventsActivated :
GameCore.RiskGame
ArmyStock :
GameModel.Player.PlayerData
AttackerTroops :
GameModel.Algorithms.BattleSimulator.Results.BattleResult
AttackerWon :
GameModel.Algorithms.BattleSimulator.Results.BattleResult
- b -
BonusTroops :
GameModel.Graphs.Continent
BorderThickness :
Monogame.UI.Components.Counter
,
Monogame.UI.Text.Label
ButtonImage :
Monogame.UI.Button.ImageButton
- c -
Card :
Monogame.UI.Button.CardButton
Cards :
GameModel.Cards.CardManager
,
GameModel.Player.PlayerData
Character :
GameModel.Player.PlayerData
Characters :
GameModel.Characters.CharacterManager
ColorPlayer :
GameModel.Player.PlayerData
Content :
Monogame.UI.Button.TextButton
,
Monogame.UI.Image.ImageText
,
Monogame.UI.Text.Label
,
Monogame.UI.Text.TextInput
Continents :
GameModel.Graphs.Graph
Culture :
GameModel.Data.Exceptions
CurrentAction :
GameCore.Managers.TurnManager
,
GameCore.RiskGame
,
GameCore.Services.PlayerActionsService
,
GameModel.Game.IRiskGame
CurrentPlayer :
GameCore.RiskGame
,
GameModel.Game.IRiskGame
CurrentScene :
Monogame.ScenesManagement.SceneManager
- d -
DefaultColor :
Monogame.UI.UIElement
DefenderTroops :
GameModel.Algorithms.BattleSimulator.Results.BattleResult
- e -
End :
Monogame.UI.UiToolBox.Line
- f -
FontColor :
Monogame.UI.Text.Label
FontNotFoundException :
GameModel.Data.Exceptions
FromTerritory :
Monogame.UiModel.GameActionModels.AttackActionModel
,
Monogame.UiModel.GameActionModels.GameActionModel
,
Monogame.UiModel.GameActionModels.PlaceArmyActionModel
,
Monogame.UiModel.GameActionModels.ReinforceActionModel
- g -
GameState :
GameCore.RiskGame
,
GameModel.Game.IRiskGame
Graphics :
Monogame.RiskMonogame
- h -
HasAttacked :
GameModel.Player.PlayerData
HasBeenUsed :
GameModel.Events.ContinentEvents.DeathStarEvent
HasBonusTroops :
GameModel.Graphs.Territory
HasLost :
GameModel.Player.PlayerData
HasMalus :
GameModel.Graphs.Territory
Height :
Monogame.UI.Text.Label
,
Monogame.UI.UIElement
HoverableType :
Monogame.UI.Button.Button
- i -
Instance :
Monogame.SoundSystem.SoundManager
InvalidCardNumberException :
GameModel.Data.Exceptions
IsChecked :
Monogame.UI.Button.Checkbox
IsFocused :
Monogame.UI.Text.TextInput
IsGameFinished :
GameCore.RiskGame
IsReadyToGetTroops :
Monogame.UiModel.GameActionModels.AttackActionModel
,
Monogame.UiModel.GameActionModels.GameActionModel
,
Monogame.UiModel.GameActionModels.PlaceArmyActionModel
,
Monogame.UiModel.GameActionModels.ReinforceActionModel
IsVisible :
Monogame.UI.PartScene.UIInfoCard
,
Monogame.UI.PartScene.UIInfoTurn
,
Monogame.UI.UiParameters
- l -
Label :
Monogame.UI.Button.TextButton
LeftClickAction :
Monogame.UI.Button.Button
LostPlayers :
GameCore.RiskGame
- m -
Map :
GameCore.RiskGame
,
GameModel.Game.IRiskGame
MaxCharacters :
Monogame.UI.Text.TextInput
MaxValue :
Monogame.UI.Components.Counter
MinValue :
Monogame.UI.Components.Counter
- n -
Name :
GameModel.Algorithms.Algorithm.AlgorithmPlayersDistribution
,
GameModel.Algorithms.Algorithm.AlgorithmTroopsDistribution
,
GameModel.Algorithms.Algorithm.ShortestPath.BFSAlgorithm
,
GameModel.Algorithms.IAlgorithmDistribution
,
GameModel.Algorithms.IAlgorithmShortestPath
,
GameModel.Characters.Character
,
GameModel.Graphs.Continent
,
GameModel.Graphs.Territory
,
GameModel.Player.PlayerData
NbTurn :
GameCore.Managers.TurnManager
NegativeArmyStock :
GameModel.Data.Exceptions
Neighbors :
GameModel.Graphs.Territory
NoAvailableCharacter :
GameModel.Data.Exceptions
NoAvailableColorException :
GameModel.Data.Exceptions
NoOwnerFound :
GameModel.Data.Exceptions
NotAnXmlElementException :
GameModel.Data.Exceptions
NotEnoughPlayer :
GameModel.Data.Exceptions
NotEnoughTroopsToAttackException :
GameModel.Data.Exceptions
NotEnoughTroopsToDefendException :
GameModel.Data.Exceptions
- o -
OnTextChange :
Monogame.UI.Text.TextInput
OutPut :
GameModel.IA.BotPlayer
Owner :
GameModel.Graphs.Territory
- p -
PaddingHorizontal :
Monogame.UI.UIElement
PaddingVertical :
Monogame.UI.UIElement
Player :
Monogame.UI.PartScene.UIInfoCard
PlayerCountRange :
GameModel.Data.Exceptions
Players :
GameCore.RiskGame
,
GameModel.Game.IRiskGame
Point :
GameModel.Cards.Card
Position :
Monogame.UI.Button.TextButton
,
Monogame.UI.Components.Counter
,
Monogame.UI.PlayerPodiumElement
,
Monogame.UI.UIElement
- r -
Rank :
GameModel.Cards.Card
Rect :
Monogame.UI.Background
,
Monogame.UI.Button.ImageButton
,
Monogame.UI.Components.Counter
,
Monogame.UI.Image.Image
,
Monogame.UI.PartScene.UIInfoCard
,
Monogame.UI.PartScene.UIInfoTurn
,
Monogame.UI.Text.Label
,
Monogame.UI.UIElement
,
Monogame.UI.UiParameters
RemainingAttackerTroops :
GameModel.Algorithms.BattleSimulator.Results.SingleBattleResult
RemainingDefenderTroops :
GameModel.Algorithms.BattleSimulator.Results.SingleBattleResult
ResourceManager :
GameModel.Data.Exceptions
RightClickAction :
Monogame.UI.Button.Button
RiskGame :
Monogame.RiskMonogame
RotationDegrees :
Monogame.UI.Image.Image
- s -
Selected :
Monogame.UI.Button.CardButton
Start :
Monogame.UI.UiToolBox.Line
State :
GameScene
,
Monogame.ScenesManagement.Scenes.CharacterSetupScene
,
Monogame.ScenesManagement.Scenes.GameEndingScene
,
Monogame.ScenesManagement.Scenes.MainMenuScene
,
Monogame.ScenesManagement.Scenes.Scene
- t -
TakenColors :
GameModel.ColorGame.ColorManager
Territories :
GameModel.Graphs.Continent
,
GameModel.Graphs.Graph
Territory :
Monogame.UI.Button.TerritoryButton
TextScale :
Monogame.UI.Button.Checkbox
,
Monogame.UI.Button.TextButton
,
Monogame.UI.Components.Counter
,
Monogame.UI.Text.Label
Texture :
Monogame.UI.UIElement
TextureNotFound :
GameModel.Data.Exceptions
Title :
Monogame.UI.Components.Counter
,
Monogame.UI.PartScene.UIInfoCard
TooManyPlayer :
GameModel.Data.Exceptions
ToTerritory :
Monogame.UiModel.GameActionModels.AttackActionModel
,
Monogame.UiModel.GameActionModels.GameActionModel
,
Monogame.UiModel.GameActionModels.PlaceArmyActionModel
,
Monogame.UiModel.GameActionModels.ReinforceActionModel
Troops :
GameModel.Graphs.Territory
TroopsQuantityException :
GameModel.Data.Exceptions
- u -
UrlImage :
GameModel.Cards.Card
,
GameModel.Characters.Character
- v -
Value :
Monogame.UI.Components.Counter
- w -
Width :
Monogame.UI.Text.Label
,
Monogame.UI.UIElement
WinPercentage :
GameModel.Algorithms.BattleSimulator.Results.BattleResult
- x -
X :
GameModel.Graphs.Territory
- y -
Y :
GameModel.Graphs.Territory
Généré par
1.12.0